State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Stickman Games on Android in Denmark: Q2 2022 Performance

Explore the performance trends of the top 5 Stickman games on Android in Denmark during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Stickman Games on Android in Denmark: Q2 2022 Performance

In Q2 2022, the top 5 Stickman games on Android in Denmark showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:

Archery Bastions: Castle War from CASUAL AZUR GAMES saw a notable increase in weekly revenue, peaking at approximately $42 in the week of May 9. Weekly downloads peaked at 1.2K in the week of May 2 before gradually declining to around 98 by the end of June. The game also experienced growth in weekly active users, reaching 2.3K in early May, followed by a steady decline to 1.7K by the end of the quarter.

Vicenter Game's Ragdoll Dismounting had a strong start in early April with 2K downloads, but this number quickly dropped to around 47 by the end of June. The game saw its highest weekly revenue of $128 in late April. Weekly active users initially increased to 3.3K in mid-April, but this figure gradually decreased to just under 1K by the end of the quarter.

Stick vs Craftman by XGame Global showed modest weekly downloads, peaking at 437 in late March and settling around 218 by the end of June. Weekly revenue remained minimal, with the highest recorded at $6 in early May. Active users saw a decline from 751 in late March to 392 by the quarter's end.

Stick War: Legacy from Max Games Studios demonstrated steady performance with weekly downloads ranging from 118 to 243. The game’s weekly revenue peaked at $72 in mid-April but saw a decline in the following weeks. Active users showed a slight fluctuation, starting at 575 in late March and ending at 610 by the end of June.

Finally, Stickman Hook by Madbox saw weekly downloads fluctuate between 115 and 362 throughout the quarter. The game’s weekly revenue remained low, with a peak of $10 in mid-May. Active users started at 1.6K in late March and slightly decreased to 1.3K by the end of June.

These insights come from Sensor Tower, where you can find more detailed analysis and trends on mobile applications.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022